Factsheet

Developer:
Cognitive Forge
Based in Melbourne, Australia

Release date:
Q2 2024 (Early Access in 2018)

Platforms:
Steam
Nintendo Switch (coming Q2)
Humble (coming Q2)

Website:
steamcommunity.com/app/841600/allnews

Regular Price:

$15 USD

Description

Aura of Worlds is a chaotic creative strategy rogue-lite platformer. It has a strong focus on exploration, improvisation and manipulating the environment to your advantage. You survive through utililizing your wits, reflexes and creative abilities.

History

Features

  • Over 100 unique enemies and traps and 14+ randomized level themes. Such include tidal corridors filled with mines, rising lava, caverns lined with toxic and carnvirous plants...
  • A plethora of creative abilities ranging from parkhour to cloaking to warping time itself!
  • Every object has multiple uses E.g. you can grab that lantern from the ceiling, and carry it around to use as a portable light source or improvised flaming molotov...
  • Hand crafted pixel art and animations by Rex Smeal, Han Cheon, Lauren Temos, Danika Clark, Jessica T. and August Cartland
  • A resonant OST and SFX by Mat Dwyer and Amanda J. Lim
  • Each situation is challenging but solvable with planning and agility. For example there is a laser force field trap in front of you. Do you throw an enemy into it? Blow up the conduit with a grenade? Blink through it? Cloak yourself to pass through undetected?
  • There are a multitude of mechanics such as cones of visions for enemies, turret hacking, grab and throw almost everything, mouse aiming, 2d spherical lighting and terraforming...

Trailers

Announcement Trailer | 1.0 and Switch port launching Q2 2024! YouTube

Rise of the Phoenix Update (2021) YouTube

Here's some (older) footage from 2018: YouTube

Highlighted Let's Plays

Unseen Realms Await: A Journey Beyond the Ordinary: YouTube

Let's play by Axel the Mighty: YouTube

First impressions playthrough by Mega G Wolf: YouTube

Early Access Review by The Game Turtle: YouTube

Rogueliker (video 4 in the series for Aura): YouTube

First impressions playthrough by RetroSpexx: YouTube

Let's play by PixelSift: YouTube

First impressions playthrough by Vynxar: YouTube


Screenshots

AGrappleAndChain.png
bItemsUnlocks.jpg
GrottoScreenshotNew.png
IceWorldHazardPit.png
AHDeathToKnight.png
colossalWorm.png
LavaRising.png
b_MantlesEdge.png
AAMantle'sEdgeScreenshot.png
GardensFloodedLevel.png
AicePrototypeSnapshot2.png
LuminousGrandSlime.png
aa_greenlit2.jpg
IceWorldScreenshot.png
AAGardensScreenshotNew.png

GIFs

Cursed_Chest_Taunt.gif
stickyGrenades2.gif
Enthrall.gif
Bows.gif
GrappleSolution.gif
SpearCombat.gif
GardenWind.gif
GolemFight.gif
OrbHijack.gif
SpinTurtleBowling.gif

For Posters

Visit: This Google Drive Folder


logo
logo


Selected Articles



Player Comments


Request Press Copy

Please shoot through a message to cognitiveforge@gmail.com


Store Page
Play on Steam store.steampowered.com/app/841600/Aura_of_Worlds.

Updates Blog
Visual Development Blog store.steampowered.com/news/app/841600.

Twitter Updates
@cognitiveforge: twitter.com/cognitiveforge.

Facebook Page
@AuraOfWorlds: fb.me/AuraOfWorlds.

Other games we've made
Home page cognitiveforge.com/Games.

Press Wall
Featured early access press auraofworldsgame.com/news.


About Cognitive Forge

Boilerplate
Formed at the conclusion of 2011, Cognitive Forge is a small, independent software studio based in Victoria, Australia. As fellow gamers, we go by what's unique and fun to play, using our small-scale to become agile in delivering unique experiences that challenge the way you think.We constantly strive to deliver unique experiences with a focus on complex mechanical depth and obsessive polish.


Aura of Worlds Credits

Anthony Liew
Project Manager and Programmerr

Rex Smeal
Pixel Artist, Freelancer

Han Cheon
Pixel Artist, Freelancer

August Cartland
Pixel Artist, Freelancer

Danika Clark
Pixel Artist, Freelancer

Lauren Temos
Pixel Artist, Freelancer

Jessica T.
Pixel Artist, Freelancer

Amanda J. Lim
Musician, Freelancer

Mat Dwyer
Musician, Freelancer

FULL CREDITS
Full credits here


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks